![]() ![]() ![]() Then you can use various skin color actions such as Trapping’s or Alfred Askew’s to recolor it and export them to the game one by one like that.Once you’re happy with the texture save it and reopen so the first state of it is the “base color”.find a skin that has a nose texture you like, extract the textures with SimPE (for maximum texture quality) and paste it’s texture over the nosemask project you started in bodyshop (I prefer using tannish or about matching to Default Skin2 sort of color as base since it’s easier to recolor both darker and lighter) remember to blank out the other parts of the face texture with the same skin color to minimize the file size.find a nose mask that has alpha you like and start a bodyshop project with that.
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